Two intermedia pieces that I was involved in the past few years are slated for a remount in the next little while.
On June 10th, Isabella Stefanescu’s piece The Notebook Project which saw its initial presentation at the Kitchener Waterloo Art Gallery in 2006, is going to be presented in Durham Art Gallery for the Common Pulse Media Art Festival. The work is a collaborative piece between several artists who have worked to re-model and digitally augment a mixed-media artists’ notebook courtesy of Stefanescu. Stefanescu wanted to display her notebook in a gallery, but was struggling with the lack of intimacy and interactivity inherent to having the notebook sit in a glass case. Instead, she decided that projecting the books’ pages in a large format and offering the possibility to actually turn the pages, made for a far more engaging experience. Here a specially-commissioned copper scale, with large stones is the page-turning mechanism. My role was that of composer/ sound designer, creating a layered interactive score (composed mainly of field recordings, processed cello and processed harmonica) which both follows the book, but also takes its own path. Some pages also feature Stefanescu herself reading the text found on the page. I was the initial programmer of the interface as well, but several cogent revisions have been made to my initial rats’ nest of a Max patch, with the help of Klaus Engel. This new remount features many changes made to the score.
Here is a flash program which mimics the installation (the score here is NOT interactive).
Tentacles is another collaborative project which was launched at Toronto’s Nuit Blanche 2009. A playful interactive piece, it combinesa large-scale interactive projection-cum-game with an iPhone/ iPod Touch-based interface. Again, I was responsible for interactive sound/ music in the piece. Much of the music is projected through large speakers in the gallery space, but other sounds also are emitted from the small speakers inside the iPhones themselves, creating a chorus of minute chatter which floats above the rather aquatic-sounding ambient audio.
I’m really excited for both opportunities, and if you get the chance to visit the works, I would recommend doing so!